Tuesday 6 October 2009

3rd keynote: Yvonne Roberts. What is education for ... In the 21st Century. Dyslexia is a way for middle class people to excuse their children's poor

3rd keynote: Yvonne Roberts. What is education for ... In the 21st
Century. Dyslexia is a way for middle class people to excuse their
children's poor performance. Tech is similarly split along class
lines. Public schools always known that The whole person is important.
Better to have one computer between 2- they learn twice ad much due to
working together.discussing SEED skills- Social & emotional
competencies; Emotional resilience; Enterprise innovation &
creativity; Discipline - both inner & willingness to accept external.
More relevant than just measurements like IQ? "whether you think you
can or think you can't, you are probably right." Henry Ford.says
resilience is more important than how clever you are. If you have the
right mindset & are resilient then you deserve as much support as the
"High acheivers" as it makes a real difference in life. the Young
Foundation trying to work from the bottom up, empowering learners.
Doesn't agree with tech as a tool. It's a valuable ingredient instead.

4th keynote: James Paul Gee -"compehension is grounded in perceptual
simulations that prepare agents for situated action" Barsalou,1998:p.
77. Thinks this says that we essentially run video games in our head.
Reading books without experience means they can't picture what it
means. It's like reading the manual to a computer game before you play
it- it doesn't make sense. Read it after looking at the game & it make
sense becausevwe can situate it in our experience. Children out of
school are following their own curriculum through gaming that follows
best practice. Schools don't. Games have in system & overview
viewpoints - allows a cognitively complex way of seeing how things
work. That's how scientists think. Action orientated texts help
understanding - so games use language leading straight to action.
World of Warcraft damage mods allow players to theorize as they play.
Lucidly functional language is good - you can have highly technical
language that all can understand if that language is married to an
action in the game. Gaming also allows "modding" - best way to
understand is to model it? Last- Passionate Affinity Groups: you're
never going to master anything unless you are passionate about it.
Games let you be part of a passionate group.


No comments:

Post a Comment